The Wall Street Journal interviews Adobe CEO Shantanu Narayen on Steve Jobs’ open letter on why Flash is not supported on the iPhone & iPad.
When I asked about the possibility of a tool to convert Flash/ActionScript code to Cocoa/Objective-C, I got an “interesting idea” response from one of the Adobe employees. It seems Adobe is now doing the logical thing:
http://arno.org/arnotify/2009/10/max-2009-adobe-air-2-0-and-iphone-support/
Update: Oops, I guess that was a premature blog post. It’s now a 404.
Update 2: Adobe.com now has the information:
http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/
Update 3: Now they’re showing it at Adobe MAX live.
Update 4: Mike Chambers has a blog post on this. Also article at Adobe Developer Connection. And Mark Doherty wrote about it too.
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As expected, news of the upcoming Flash Player 10.1 has been announced at Adobe MAX conference in L.A. today.
Here are the features in the new version and demos of 10.1 running on two different devices.
Also announced: Google and RIM join the Open Screen Project.
Watch live stream of the Adobe keynote here, and follow MAX news with Adobe MAX Companion.
Flash Builder 4 beta 2 and Flash Catalyst beta 2 are now available at Adobe Labs among a few other new releases.
Flash Player 10.1 for mobile devices is a full version of the Flash Player (i.e. not Flash Lite). Hardware acceleration, multi-touch, accelerometer… are supported.
It seems the last couple of years I spent in mobile Flash development is finally becoming mainstream! It is a nice refreshing change when regular news sites such as the BBC reports about this new Flash Player for mobile devices.
Today at FITC Mobile, Mark Doherty from Adobe gave a sneak peek of upcoming Flash mobile.

The most surprising bit was Flash Lite 4.0. Most developers I talked to thought Flash Lite 3.x is the last version of Flash Lite. As it turns out, FL4 is planned while Flash 10 for devices is also in the making.
According to Mark, Flash Lite 4.0 supports ActionScript 3, and it is a browser plugin (i.e. not standalone player). Same for Flash Player 10 for devices – a browser plugin (in his slide it was showing 10.1 in Device Central 3). AIR for mobile is the standalone player.
Flash Lite 4.0 is for slower, less powerful and memory-constraint devices, and Flash 10 is for more powerful devices, possibly with hardware graphics acceleration.
Mark also shown Device Central 3. It supports some hardware emulation such as accelerometer and geolocation. Custom device profiles can also be created easily in Device Central 3.
Another upcoming tool is SWFPack, a mobile packager (created in AIR) for S60 3rd edition and up, and Windows Mobile 5 & 6. It builds deployment bits (.sis and .cab) for the two platforms with just a few clicks.
Update: Mark clarified that “(Flash Lite 4 is) targeted as a browser plugin and standalone player for brew devices.”
At the Samsung booth, I had the chance to play with the Omnia II (to be released later this year). The 3.7″ AMOLED screen at 480×800 is simply the most beautiful device screen I’ve seen to-date. This phone’s OS is Windows Mobile 6.5, and Samsung has implemented a much nicer UI (TouchWiz 2.0) that reminds me a bit of the Android interface. Overall operation seems quite decent, although I’m not a big fan of the haptic touchscreen. Apparently the Omnia II has 2 CPUs, one for radio frequency, and one for UI and apps. And it has a dedicated graphics accelerator. There was also an Android phone, the Samsung Galaxy. Unfortunately, both phones don’t have the standalone Flash player, but there is supposed to be a “hidden” Flash Lite player without exposed public API for things like widgets.
Well, this interview has been much delayed by myself, and Pablo just notified me that the interview of me by ActionScriptHero.org is now up!
Update: Apparently there is an issue with Internet Explorer 7 on the site. Try Firefox or IE 6 or IE 8.
For those who haven’t been following my tweets, my flights from Toronto to Seoul via Chicago started with long delays on the runway due to snowstorm in Toronto, and the plane had to be de-iced twice before it was safe for takeoff. Instead of departing at 7:50am, it got off just after 10:00am.
The connecting flight in Chicago was to depart at 11:20am, by the time I stepped off the plane it was already 11:13, with 7 minutes left to go from one terminal to another by monorail. Thinking there was no way I could catch the second flight (which required check-in again at another airline), I walked quickly towards the next terminal. Then I saw a few people running, and they all looked like they were catching the same flight. By the time I arrived at the check-in counter, the staff were calling the plane to wait for us. Then we all ran through customs and to the gate, and got on the connecting flight to Seoul. That was quite an exercise running through two terminals after a sleepless night!
By the time I arrived in Seoul another 14+ hours later, my lugguage was nowhere to be found. Well, not just mine but all those who were coming from the same flight in Toronto. So I’m now without luggage, tired and ready to sleep after 28 hours of traveling, waiting, more traveling… There’s a full day ahead starting early in the morning. Time to rest.
Just added the iWPhone WordPress plug-in to this blog. Will test and see if it’s worth keeping (not sure if I like the styles). What it does is detect the iPhone / iPod Touch Safari browser and use specific CSS templates. That’s all.
Update: Disabled due to incompatible commenting.
Since reading the Google Chrome comic, the possibility of running a new class of (web) applications in this new browser is exciting, especially considering that it’d most likely be part of Android in the future. With this new browser from Google, it’s not only re-igniting the browser war (mostly with Microsoft’s Internet Explorer), but also a step towards OS-independent applications that can run either online or offline. It’s another strike at Microsoft’s OS market share (something that Adobe has been achieving with the Flash Platform, except this time, Google is making it with a larger footprint). Chrome is in effect an operating system in its own sandboxed world. 
Here are some of the more interesting features of Chrome:
One logical direction for Chrome is to have it run on devices. With Android devices coming out soon, it’d be interesting to see where and how new applications will be deployed and developed if Chrome takes off and becomes a relevant platform.
Download Google Chrome Beta (for Windows).
Keith Peters leaked the speaker list of Flash on the Beach, to be held from November 4-7 in Brighton, UK. According to the list, I’m one of the confirmed speakers.
Here’s the list so far:
Andries Odendaal
Aral Balkan
Branden Hall
Brendan Dawes
Carlo Blatz
Carlos Ulloa
Carole Guevin
Chris Allen
Chris Orwig
Craig Swann
Dave Williamson
Dave Yang
Erik Natzke
GMUNK (Bradley Grosh)
Grant Skinner
Hillman Curtis
Hoss Gifford
Jim Coudal
Joey Lott
John Grden
Joshua Davis
Keith Peters
Kristin Henry
Lisa Larson
Marcos Weskamp
Mario Klingemann
Michael Ninness
Mike Jones
Neville Brody
Niqui Merret
Renee Constantini
Rich Shupe
Richard Leggett
Rob Chiu
Robert Hodgin
Robert Reinhardt
Seb Lee-Delisle
Tink (Stephen Downs)
Confirm or deny? (Sounds like Apple’s Vista ad…)
[ May 7th update: The Flash on the Beach 2007 site is now live. And I can confirm that I'll be speaking there this November. Looking forward to it! ]
To those who are attending this year’s FITC festival, take a look at the IdN booth and the Two Faced exhibition. I wrote some articles for IdN many years ago (in 1993, when it was called MdN – Macintosh Designers Network), and interviewed the President & CEO of Macromedia (Bud Colligan) back then. IdN is very popular in Australia, U.S., Europe and Asia. It’s about time Canada finds out more about this designer magazine and their other publications.
For those who read (traditional) Chinese, here is the Sing Tao newspaper interview of me (楊光) at FITC (click to view full size at Flickr). They asked about my experience, work, this year’s presentation and the festival. I was a bit surprised they used almost 1/3 of the page on this article.
My presentation is on tomorrow (Tuesday) at 2:45pm. It’s on Flash Lite and mobile development. I invited Dongyub Lee from Seoul to join me to talk about some of his projects on device UI and games development.
Thanks to Shawn Pucknell and the FITC team for another great festival.
What? Again? Some of my friends are probably jealous that I’ve gone to Korea again since last November. The plane arrived at 2:40 am, my friend Dongyub picked me up and we went for latte at a 24-hour cafe.
Dongyub told me there’s good news and bad news. I wasn’t sure which to hear first. We were supposed to have a 3-day meeting with Adobe Korea and a phone company on Flash Lite UI design & development, but someone/something got postponed and I’m not sure if the meeting/workshop will go ahead as planned. Interesting news after 14-hour flight.
If that is the bad news, the good news is I probably have to return again!
Random notes:
Today marks the first time mobile phone numbers are portable in Canada. However, this is not implemented in all of Canada today. According to the Canadian government’s CRTC website:
By March 14, 2007 Bell Mobility, Rogers Wireless and the mobility division of TELUS Communications Inc. will be required to provide WNP to their customers in British Columbia, Alberta, Ontario and Québec. This means that customers in any of these provinces will be able to switch to any service provider in that province (wireline or wireless) and keep their phone number.
Throughout Canada, all wireless carriers will, by the same date, be required to release a phone number to another carrier (port-out customers) and by no later than September 12, 2007, to accept a phone number from another carrier (port-in customers).
It’s about time. I know some people are holding off switching wireless carriers until this day. This is likely to open up more competition among carriers – good for consumers.
I’m glad to announce that I’ve invited Dongyub Lee from Seoul as a guest speaker at my FITC presentation on Flash Lite and Mobile Development.
Dongyub is the CEO of DnL Productions, with offices in Seoul and Toronto. He created the Flash Lite User Interface for the iRiver U10 and Viliv P1. We’ll be talking about the state of Flash Lite development, new devices and technologies, development process and looking at some code.
Here is the description of our presentation:
One reason people come to events such as FITC is to be inspired. Whether it is the design, ideas or code. The number of devices running Flash Lite is at a record high. It is a great time to get into mobile and Flash Lite development.
In this session, we’ll look at mobile platforms, devices, tools, data access, trends and cool new technologies that may spark new ideas for your own development. We’ll de-construct a Flash Lite 2 application and see how the UI, navigation, event handling and external data access are implemented for a mobile device.
To register at 10% off the regular price, use this discount code: QW888798.

[Note: This post was originally published as "private" the day after the iPhone was announced at MacWorld. After writing it, I read many similar reactions from other sites. Nevertheless, it's now open for the public. Please note that these are speculations based on initial Apple annoucement information (they are likely to change by the time the iPhone is launched).]
With all the fanfare and excitement over the Apple iPhone, I thought I’d post my thoughts on this first-generation phone from Apple Inc.
Even though I was excited to follow the launch of the iPhone, and seeing how the new UI works, I quickly felt that it isn’t as revolutionary as Steve Jobs claims. The iPhone as it is introduced lacks some important features, especially for a phone to be released in the middle of 2007 (and later outside of the U.S.). It is easier to criticize than create, and I’m sure Apple has put in a lot of R&D into the iPhone, but from a consumer perspective, the current information on the iPhone doesn’t interest me to the point of buying one right away (if they had it on sale).
Here is the list of what I think are lacking:
Here is an article titled “In Japan, barely a ripple – Apple’s much-anticipated iPhone is ‘business as usual’ in a country where mobile features already are so advanced.”
To me, the iPhone is interesting because it brings multi-touch technology to a mass market device. I don’t know if Apple’s 200+ iPhone patents include multi-touch, one thing for sure is that others have been doing it for sometime.
Keeping the iPhone a closed system makes it rather dull. Keeping it locked to specific wireless provider(s) is rather unfortunate.
Adobe released Flash Lite 2.1 (now free to download) for the following mobile platforms a few days ago:

Did I mention these are free and do not require an IMEI number locked to the phone?
Old news but worth mentioning: Flash Lite 2.1 was released for BREW some time ago. Also, Flash Player 7 for Pocket PC is still available.
For developers: Make sure you download the Flash Lite 2.1 updater for Flash Professional 8, and get all new device profiles.
More info can be found at the Adobe Mobile & Devices Developer Center.